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	<title>Marco Richter</title>
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	<link>http://www.marcorichter.net</link>
	<description>Miscellaneous Ramblings Of An iOS Game Developer</description>
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		<title>What this is all about</title>
		<link>http://www.marcorichter.net/misc-ramblings/what-this-is-all-about.html</link>
		<comments>http://www.marcorichter.net/misc-ramblings/what-this-is-all-about.html#comments</comments>
		<pubDate>Fri, 03 Feb 2012 09:26:04 +0000</pubDate>
		<dc:creator>Marco</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Misc. Ramblings]]></category>

		<guid isPermaLink="false">http://www.marcorichter.net/?p=100</guid>
		<description><![CDATA[So, here is my brand-new personal website. The about-me section tells you who I am, so I will skip that part here. What you can expect from this site The plan for this site is to create a one-stop-resource for everyone in game-development for iOS. As I am fairly new to making games for the [...]]]></description>
			<content:encoded><![CDATA[<p>So, here is my brand-new personal website. The about-me section tells you who I am, so I will skip that part here.</p>
<h1>What you can expect from this site</h1>
<p>The plan for this site is to create a one-stop-resource for everyone in game-development for iOS. As I am fairly new to making games for the iPhone, I´d like to share my learnings and help others who happen to start developing games themselves. There are tons of tutorials, resources and other stuff out there and I am going to share them here, but will also add my own learnings and create helpful tutorials from them.</p>
<p>There will be an interview section here, where I am going to publish interviews not only with larger studios, but also with indie-developers. Feel free to <a title="Contact" href="http://www.marcorichter.net/contact">contact me</a>, if you like to get interviewed and share your views and experiences with others.</p>
<h1>What I´m planning for 2012</h1>
<p>I started to create my first iPhone-game in August 2011 when I bought my first iMac. After publishing a puzzle-game &#8220;<a title="Smiley Roll" href="http://www.marcorichter.net/own-games/smiley-roll.html">Smiley-Roll</a>&#8221; in September, I made a small arcade-game named &#8220;<a title="Hexatris" href="http://www.marcorichter.net/own-games/hexatris.html">Hexatris</a>&#8221; a few days before christmas.</p>
<p>Currently I am working on my third game &#8220;City Snake&#8221; which combines a slider-puzzle with the classic 90s-snake-gameplay. I hope to publish this game in March 2012. (Of course, I will let you know &#8211; you could click on the Twitter icon on the right &#8211; <a title="marcorichter.net on twitter" href="http://twitter.com/#!/MarcoRichterNet" target="_blank">or here</a> &#8211; and follow me. <img src='http://www.marcorichter.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> )</p>
<p>Having stopped blogging in late 2008, I want to restart that with this site. And I have registered for a new Twitter account (<a title="marcorichter.net on Twitter" href="http://twitter.com/#!/MarcoRichterNet" target="_blank">#MarcoRichterNet</a>) as I also want to get a little more social this year. Maybe I could visit on of the major conference this year, depending on available funds for the trip.</p>
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		<title>Xcode</title>
		<link>http://www.marcorichter.net/tutorials/xcode/xcode.html</link>
		<comments>http://www.marcorichter.net/tutorials/xcode/xcode.html#comments</comments>
		<pubDate>Wed, 01 Feb 2012 19:06:16 +0000</pubDate>
		<dc:creator>Marco</dc:creator>
				<category><![CDATA[Xcode]]></category>

		<guid isPermaLink="false">http://www.marcorichter.net/?p=35</guid>
		<description><![CDATA[I am currently collecting a huge list of tutorials on Xcode from all over the internet to create a near-to-complete list of the and put it here along with some comments and an intro of the authors who put so much effort in creating those tutorials.]]></description>
			<content:encoded><![CDATA[<p>I am currently collecting a huge list of tutorials on Xcode from all over the internet to create a near-to-complete list of the and put it here along with some comments and an intro of the authors who put so much effort in creating those tutorials.</p>
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		<title>Hexatris</title>
		<link>http://www.marcorichter.net/own-games/hexatris.html</link>
		<comments>http://www.marcorichter.net/own-games/hexatris.html#comments</comments>
		<pubDate>Wed, 01 Feb 2012 18:47:43 +0000</pubDate>
		<dc:creator>Marco</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Own Games]]></category>

		<guid isPermaLink="false">http://www.marcorichter.net/?p=30</guid>
		<description><![CDATA[Hexatris is now available for FREE on the AppStore. Hexatris is one of my first iPhone games and it´s kind of an arcade-style game, a genre I really love so much myself. The player has to choose, into which of the 6 smaller hexagons he want´s to put the tiny triangular tiles which popup in [...]]]></description>
			<content:encoded><![CDATA[<p>Hexatris is now <a title="Hexatris" href="http://itunes.apple.com/us/app/hexatris/id500467779?l=en&amp;ls=1&amp;mt=8">available for FREE</a> on the AppStore. Hexatris is one of my first iPhone games and it´s kind of an arcade-style game, a genre I really love so much myself.</p>
<p>The player has to choose, into which of the 6 smaller hexagons he want´s to put the tiny triangular tiles which popup in the large hexagon on top. Whenever one of the small hexagons is completely filled up, it gets cleared and not only score is added but &#8211; more important &#8211; the player gets additional playtime. Filling a hexagon with tiles in all the same color, doubles score and extra-time, so don´t let the clock beat you.</p>
<p>Here´s a screenshot of Hexatris during playing:</p>
<div id="attachment_126" class="wp-caption aligncenter" style="width: 210px"><a href="http://www.marcorichter.net/wp-content/uploads/2012/02/mzl.ygonnwvu.320x480-75.jpg"><img class="size-medium wp-image-126" title="Hexatris" src="http://www.marcorichter.net/wp-content/uploads/2012/02/mzl.ygonnwvu.320x480-75-200x300.jpg" alt="Hexatris" width="200" height="300" /></a><p class="wp-caption-text">Hexatris</p></div>
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		<title>Smiley Roll</title>
		<link>http://www.marcorichter.net/own-games/smiley-roll.html</link>
		<comments>http://www.marcorichter.net/own-games/smiley-roll.html#comments</comments>
		<pubDate>Wed, 01 Feb 2012 18:39:35 +0000</pubDate>
		<dc:creator>Marco</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Own Games]]></category>

		<guid isPermaLink="false">http://www.marcorichter.net/?p=28</guid>
		<description><![CDATA[I am so excited: Smiley Roll has just been reviewed and is now available on the App Store. It´s free, so please go get it onto your device and let me know, what you think about it. Smiley Roll is my second game next to Hexatris. It is all about lovely smileys which you can push [...]]]></description>
			<content:encoded><![CDATA[<p>I am so excited: Smiley Roll has just been reviewed and is now <a title="Smiley Roll" href="http://itunes.apple.com/us/app/smiley-roll/id500466619?l=en&amp;ls=1&amp;mt=8" target="_blank">available on the App Store</a>. It´s free, so please go get it onto your device and let me know, what you think about it.</p>
<p>Smiley Roll is my second game next to <a title="Hexatris" href="http://www.marcorichter.net/own-games/hexatris.html">Hexatris</a>. It is all about lovely smileys which you can push around in all 4 directions. Just move the rows and columns of smileys until their colors match those of the give pattern on top of the screen and the level is done.</p>
<p>Smiley Roll comes for free with 45 exciting, hand-crafted levels. 100 more levels can be downloaded via In-App-Purchase.</p>
<p>Here´s a mid-game screenshot of Smiley Roll:</p>
<div id="attachment_121" class="wp-caption aligncenter" style="width: 210px"><a href="http://www.marcorichter.net/wp-content/uploads/2012/02/iOS-Simulator-Bildschirmfoto-02.03.2012-08.40.59.png"><img class="size-medium wp-image-121" title="Smiley Roll Level 1" src="http://www.marcorichter.net/wp-content/uploads/2012/02/iOS-Simulator-Bildschirmfoto-02.03.2012-08.40.59-200x300.png" alt="Smiley Roll Level 1" width="200" height="300" /></a><p class="wp-caption-text">Smiley Roll Level 1</p></div>
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